Training Team Members for Pokemon Success: SOPs, Quality Control, and Development
After training 15+ people over 10 years, I learned: good training is the difference between profitable help and expensive mistakes. A well-trained team member generates 10X their cost. A poorly trained one costs you money and customers.
Let me show you exactly how to train team members effectively—from day one onboarding to ongoing development.
Why Training Matters
Untrained Helper Costs:
- Wrong prices (lost profit)
- Poor condition grades (returns, disputes)
- Shipping mistakes (damaged cards, refunds)
- Customer service issues (lost customers)
- Time fixing mistakes (defeats purpose of hiring)
Well-Trained Helper Delivers:
- Consistent quality
- Independent work (frees your time)
- Growing capabilities (handle more over time)
- Customer satisfaction maintained
- ROI achieved
Training is Investment: 10-15 hours training yields 500+ hours of reliable help annually.
The Training Framework (Proven Method)
Phase 1: Show (You Demonstrate)
- Perform task while they watch
- Explain each step and why
- Point out common mistakes
- Answer questions
- Time: 1-2 hours per major task
Phase 2: Do Together (Side-by-Side)
- They perform task with you right there
- Guide through each step
- Correct mistakes immediately
- Build confidence
- Time: 2-4 hours per task
Phase 3: Watch (They Do, You Observe)
- They perform task independently
- You observe without interrupting
- Take notes on issues
- Provide feedback after
- Time: 3-5 repetitions
Phase 4: Independent (With Spot-Checks)
- They work alone
- You spot-check results (10-25% initially)
- Provide feedback on quality
- Reduce oversight as performance improves
My Training Timeline:
- Week 1: Phases 1-3
- Week 2-4: Phase 4 with heavy oversight
- Month 2+: Spot-checks only
Creating SOPs (Standard Operating Procedures)
SOP = Written Step-by-Step Instructions
Why SOPs Matter:
- Helper references when unsure (doesn't interrupt you)
- Consistency (everyone follows same process)
- Training new people easier (documentation ready)
- Quality maintained (clear standards)
SOP Template:
Task: [Name]
Time Required: [Estimate]
Tools Needed: [List]
Steps:
1. [Specific action]
2. [Specific action]
3. [...]
Quality Standards:
- [What good looks like]
- [Common mistakes to avoid]
Questions? [Your contact method]
Example SOP - Card Listing:
Task: Create eBay Listing
Time: 5-7 minutes per card
Tools: Camera, lightbox, computer, TCGPlayer app
Steps:
1. Research price: Check TCGPlayer sold listings (last 30 days)
2. Grade condition: Use our grading guide (attached)
3. Photograph: 6 photos minimum (front, back, all 4 corners close-up)
4. Create listing:
- Title: [Card Name] - [Set] - [Condition]
- Description: Use template (attached)
- Price: TCGPlayer average or below
- Category: Pokemon > [Set]
- Shipping: Standard (our default)
Quality Standards:
- Price within 10% of market
- All flaws disclosed and photographed
- Clear, well-lit photos
- Complete description
Common Mistakes:
- Overgrading condition (grade conservatively!)
- Missing flaws in photos
- Wrong set/year
Questions? Slack me @Richard
Create SOPs for Every Task: Listing, shipping, customer service, pricing, photography, inventory management.
Keep SOPs Updated: Processes change. Review quarterly, update as needed.
Quality Control System
Week 1: 100% Check
- Review every single piece of work
- Provide immediate feedback
- Correct misunderstandings early
Week 2: 50% Check
- Random sample checks
- Focus on catching recurring issues
- Continue feedback
Week 3-4: 25% Check
- Spot checking
- Focus on edge cases
- Building trust
Month 2+: 10% Ongoing Check
- Random audits
- Catch quality drift
- Maintain standards
Tracking Quality:
- Error rate: Mistakes per 100 tasks
- Speed: Time per task
- Customer feedback: Complaints/compliments
- Platform metrics: Return rate, ratings
My Quality Dashboard (Weekly Review):
- Listings created: __
- Error rate: __%
- Average time per listing: __ min
- Customer rating: __/5
Training Specific Tasks
Training Listing Creation:
Day 1: Demo 5 listings (they watch) Day 2: Do 10 together (side-by-side) Day 3-5: They do 10/day, you watch first few Week 2: Independent with spot-checks
Training Shipping:
Session 1: Demo packaging process Session 2: They package 10 orders supervised Session 3: They ship independently, you inspect
Training Customer Service:
Week 1: You handle, they observe and take notes Week 2: Draft responses, you review before sending Week 3: Handle directly, you monitor Week 4+: Independent with difficult situations escalated to you
Feedback Best Practices
Immediate Feedback (Within 24 Hours):
- Specific: "This card is graded NM but has edge whitening—should be LP"
- Not: "Quality needs improvement"
Positive + Constructive:
- Praise what's done well
- Identify specific improvements
- Explain why it matters
Example: "Great job on the photography—very clear photos. The pricing was a bit high though ($20 vs. market $15). Next time, check TCGPlayer before listing. This helps us stay competitive."
Weekly Check-Ins (15-30 min):
- Review metrics
- Address questions
- Plan next week
- Gather feedback (what's confusing, what tools they need)
Ongoing Development
Month 2: Expand Responsibilities
- Add new tasks (was only listing, now add pricing research)
- Increase volume (20 listings → 40)
- More independence
Month 3-6: Mastery
- Expert at initial tasks
- Training them on advanced skills
- Consider pay increase (reward excellence)
Month 6+: Leadership (If Growing Team)
- Train new helpers (they become trainer)
- More ownership
- Profit sharing consideration
My Best Helper: Started Year 3 ($10/hour, listing only). Year 4 ($12/hour, listing + customer service). Year 5 ($15/hour, manages operations). Now Year 7 ($18/hour, trains others). Growth path keeps great people.
Common Training Mistakes
Mistake 1: Assuming Knowledge
- "Just list the cards" (but haven't explained your process)
- Always demonstrate first
Mistake 2: No Documentation
- Everything verbal (they forget)
- Write it down (SOPs)
Mistake 3: No Feedback System
- They think they're doing great
- You're frustrated with quality
- Regular feedback prevents this
Mistake 4: Expecting Perfection Immediately
- Learning curves exist
- Patient training beats replacement
Mistake 5: Not Investing Time
- "Too busy to train" → Leads to mistakes that cost more time
- Train properly upfront
When Training Isn't Working
After 4-6 Weeks, If:
- Quality not improving despite training
- Reliability issues (disappearing, missing deadlines)
- Attitude problems (defensive, unwilling to learn)
Consider: This might not be the right person. Sometimes hiring mistake, not training failure. OK to part ways and find better fit.
Action Steps
- This week: Create SOPs for top 3 tasks you'll delegate
- This week: Set up quality tracking system
- Week 1 of hiring: Follow training framework (show, do together, watch, independent)
- Week 2-4: Check quality frequently, provide feedback
- Ongoing: Weekly check-ins, monthly development planning
Ready to Train Effectively?
Module 6.3 - Pokemon Business Startup Course
Module 6.3 of Week 6